Path of Exile is a game with a skill system unlike any other game. It’s enormous passive skill tree has over 1325 “nodes” that can be picked. Each of the seven classes start off at 6 locations near the edge of the skill tree, and the Scion starts off in the center. The classes are arranged based on the attributes they resemble. The witch, shadow, ranger, duelist, marauder, and templar are arranged clockwise on the passive skill tree while the scion is in the center. Each of the classes resemble intelligence, dexterity and intelligence, dexterity, dexterity and strength, strength, and strength and intelligence respectively. You can begin with any class and travel to any side of the skill tree. This is why you can have melee casters and tanky bow characters in Path of Exile.
Extra versatility is added through Ascendancies. Each Ascendancy has a mini-skill tree. Points for this are earned by doing Izaro’s Labyrinth which will be featured in a later article. You can do Izaro’s Labyrinth in four different difficulties and each difficulty gives you two skill points for the mini-skill tree. Nodes on this tree are much more powerful than normal nodes and should be used wisely.
The passive skill tree has three different kinds of nodes on it: Keystone, Notable, and Basic nodes. Keystone Nodes have immense effects on your character and can sometimes have one negative and one positive effect. Notable nodes are located behind basic nodes and boost your character quite a bit. Basic nodes boost your character very little but must be taken to reach Keystone and Notable Nodes.
Many people are overwhelmed by the passive skill tree when they first start. I would suggest check out the Path of Exile official forums to find a build idea and a skill tree for it. I personally did not make my own skill tree until I played the game for over a year. Even now, I prefer to look at skill trees of others. I hope you guys enjoyed my guide on the Path of exile passive skill tree.