The Best Build of Path of Exile 2.6: HoWa CI Spectral Throw

It has been almost three months in Legacy League. Legacy items were discovered, 6l’d and vaaled. Many souls cried at the number of accidentally-divined Legacy Kaom’s hearts on Poe.trade. However, Legacy League is not over yet. There is still a solid 1.5 months left in the league due to the extension GGG recently announced. Therefore, we will be going over a very special build today: HoWa.

Intelligence


This build utilized the full power of intelligence using a key unique: Hand of Wisdom and Action. Intelligence innately gives 1% increased energy shield per 5 intelligence while Hand of Wisdom and Action adds 1-6 lightning damage per 10 intelligence. Using this, HoWa builds stacked high amounts of intelligence (1000+) to gain 100-150% increased energy shield from their intelligence alone while making their claw into a 1000 DPS weapon of death which is something even two-handed mirrored physical weapons can’t match. Using intelligence, this build easily achieved 8-12k energy shield and allowed it to put most of its nodes into damage scaling. This scaling allowed this build to achieve over 50k GMP spectral throw DPS easily and over 600k when min-maxed which is almost as much as mirrored weapons.

Why Spectral Throw


Many people question Spectral Throw. It has a pretty big damage downside and it hasn’t been popular since the days of Low Life Spectral Throw back in 1.1. The best answer is that it is only ranged skill that uses a melee weapon and clears fast. Being ranged has obvious defensive advantages. Spectral Throw can take these advantages and add them to HoWa. Additionally, Spectral Throw is probably the fastest clearing pure melee skill due to GMP. GMP gives it 4 additional projectiles to make 5 total which basically makes it an AoE attack because projectiles always pierce. One last thing to consider is that the projectiles move back to you which means that they can deal damage twice to a monster effectively doubling their damage. This works splendidly for boss-killing and is one of the reasons Spectral Throw was one of the best builds in 1.1 when Uber Atziri was all the rage.

Why CI (and not Low-Life)


Almost all HoWa builds go CI for the best mixture of defense and damage, but why? The answer is very simple. Low Life doesn’t-provide enough energy shield. CI provides that huge 15% More energy shield node behind it. Low life provides more damage through auras at the cost of energy shield (Pain Attunement doesn’t work with Crown of Eyes since the nerf). However, Low Life would have to compensate and make up that lost energy shield by either using a shield or taking more energy shield nodes. Taking more energy shield nodes is obviously not optimal as HoWa would be losing damage.

Using a shield isn’t optimal either, and here’s the reason why. First of all, dual wielding has two benefits that affect HoWa. 15% More attack speed and 15% additional block chance. Second of all, you can pick up dual wielding nodes from the tree making it easier to gain damage and allowing you to spend less nodes on pathing. The third and final reason is the greatest of all. HoWa provides 8-12% increased dexterity and intelligence. This is an absolutely massive damage boost, something greater than anything you could achieve from Low Life. Combined with the increased WED HoWa provides, it makes it BiS to be dual-wielding them.

Sample Build


CI ST HoWa Raider

I hope you guys enjoyed this short guide on HoWa. I will be posting more guides soon!

Top Five Best Builds for 2.6 and Legacy League

Hey guys. Today I will be discussing some of the best starter builds for 2.6.0; Legacy League. These builds have to be cheap, efficient, rewarding, and most importantly, fun and easy to play. Some of these builds may be meta builds, but others will not be. Every build can be efficient with the right player. I try to find unique builds for you guys to play. By playing meta builds, not only can it get boring and repetitive, but item prices are much higher. Keep in mind that each of these builds are tested and recommended by me! For Softcore I personally would play Dual Flameblast Totems. For Hardcore, I would play Dual RF totems. These are the best builds for 2.6

Firestorm

Firestorm is one of the best options for 2.6.0. Even though area of effect got nerfed, it is still a very powerful skill. It maintains the great clear speed it has always had and scales very well. There are no major items required for this build which makes it cheap to gear and skill. You obtain a large part of your damage through stacking “More Damage” gems onto Firestorm such as Controlled Destruction and Concentrated Effect. Firestorm also gets a lot of damage from its many options of curses.This particular build also utilizes minions for extra damage tanking capabilities.

Example Build : https://www.pathofexile.com/forum/view-thread/1460817

Dual RF Totems

Every build guide has to have a totem build. This build utilizes Righteous Fire with dual Spell Totems to create two auras of death and degeneration for any monsters that come near. Just like the summoner, Dual RF totems have the advantage of letting monsters attack totems, making you safer. This lets you scale more damage cheaply while retaining tankiness. Additionally, this particular build utilizes double or triple curse to penetrate resistances, increase degeneration effects, slow monsters, and reduce their damage. This build is reflect-immune.

Example Build : http://www.pathofexile.com/forum/view

Dual Flameblast Totems

Returning from last league, are the Dual Flameblast Totems. I started on Softcore Breach League with this build and it worked out magnificently. After the first weekend of the league, I had worked my way up to 50 exalts of investments. Like all totem builds, Flameblast Totems don’t require much defense and can prioritize damage. Stacking damage on the already powerful skill Flameblast, and multiplying it by two, makes this my pick to start Legacy League.

Example Build : http://www.pathofexile.com/forum/view-thread/1730745

Fire Nova Mines

Fire Nova Mines have very fast clear speed. This is something that can’t be stressed enough. Early in a league, generally, the more maps you run, the richer you become. You don’t have to have the highest damage build as long as it is fast, and this build delivers. Although the AoE radius on Fire Nova Mine got nerfed, you can use a Carcass Jack or Divinarius to negate the nerf. Additionally, This build does not require any core unique. This allows you to cap out your resistances very cheaply and start endgame mapping to invest in other builds or items. This build is reflect-immune.

Example Build : http://www.pathofexile.com/forum/view-thread/1774498

Elemental Buzzsaw

This is my favorite build of all time, although I play a lowlife variant. Popularized by Mathil, this build survived the test of time. For anyone who wants to try this build, it may be harder to fully gear out than the builds above. However, this is a full endgame build. It can do anything and everything from Malachai to Shaper. This build clears at pre-nerf Windripper levels of speed. This build edges out its two-handed variant because of  its higher attack speed and whirling blades.

Example Build: http://www.pathofexile.com/forum/view-thread/1839087


Comment below what you think. Tell me what build you’re playing in 2.6!

Top Five Best Builds for 2.5 and Breach League

This is outdated – Go to the 2.6 build page here

Hey guys. Today I will be discussing the top five best starter builds for Path of Exile patch 2.5 and Breach leagues. I will try to find builds to put here that are cheap, efficient, and most importantly, generally easy to play. As a personal side-note, I would personally play Ancestral Warchief for SC and Dual Bladefall Totems for HC but all of the options are top notch.

CI Blade Flurry Assassin

This is one of the best builds in the game right now. The reason is that GGG barely touched Blade Flurry. Additionally, all of the other Ascendancies such as Occultist and Pathfinder got major nerfs. CI has always been a strong option and ES didn’t take any hits this patch. The only issue you may have with this build is that it may be overplayed. This leads to higher cost of gear. Besides that, CI Blade Flurry is cheap, but powerful. At the highest levels it sweeps through Uber Atziri and Shaper. This is one of the best builds in 2.5.

Example Build : https://www.pathofexile.com/forum/view-thread/1505925

Ancestral Warchief Berserker

Just like last patch, Ancestral Warchief is going strong.  It took a relatively small nerf in damage but is still one of the top five best builds to start with. The damage is just too good to be true. Additionally, it has many benefits in defense because of the way in which it plays. Reflect immunity is never bad either with all the damage this does.

Example Build : https://www.pathofexile.com/forum/view-thread/1694250

Dual Bladefall Totem

This is still a very strong pick. Nothing much has changed for this build and it is still as strong as ever. I have many friends who have killed Uber Atziri at level 80 a couple days into the league in HC with this build. It is just very powerful and safe overall. It’s probably the most HC viable build on this entire list.

Example Build : https://www.pathofexile.com/forum/view-thread/1526658

Flameblast Totems

This is a rather unorthodox build because it hasn’t seen much exposure. After all, who’s ever heard of flameblast totems. Anyway, this build is great because it combines the defensive ability of totems with the… OPness of Flameblast.

Example Build : https://www.pathofexile.com/forum/view-thread/1730745

Essence Drain

Essence Drain is great because of its unique chaos damage aspect to it. Additionally, it is one of the cheapest, if not cheapest ES builds to play in the game. You can easily start off as life and switch to ES. It is a great boss farmer and cheap to play!

Example Build : https://www.pathofexile.com/forum/view-thread/1717015

 

 

Blade Flurry

Recently, path 2.4.2 was released. One of the major additions of this path was the new skill Blade Flurry. This skill is a dexterity/intelligence hybrid melee skill that has brought melee back into the meta game. Melee has always been considered weaker both offensively and defensively to both spell-casters and ranged attack builds. This has changed that.

Basics


 Blade Flurry is a channeled skill that deals damage in stages. It deals 20% more damage per stage and it can reach up to a maximum of six stages. This means that at the final stage it can reach a whopping 120% more damage.  One way to think of the damage multipliers on Blade Flurry is to compare them to the damage multipliers of Flameblast, a similar spell.

Another powerful benefit of Blade Flurry is its attack speed. Blade Flurry has 65% more attack speed. This is one of the highest, if not the highest, attack speed modifiers Path of Exile has ever seen. So lets say, you stack the insane attack speed and reach six stacks within one second (very easy to attain). Blade Flurry unleashes another 6 stacks when you release the skill! This is what makes this skill gamebreaking. It deals massive “ranged” damage in Area of Effect form with very fast attacks. Multiply these benefits by two.

How to Use


Blade Flurry is also very powerful because of the variety of ways to scale it. Although cheap, it can become one of the most powerful skills in the game when scaled properly. Like any melee skill, the most economical way to scale it is to go with physical damage. Blade Flurry only works with Daggers, Claws, or One-Handed Swords so the best thing to do is to find a high PDPS variant of these with at least moderate attack speed. You have to remember that it only takes your main hand weapon into account. This means you can equip either a shield, for defense, or a damage boosting weapon such as Doryani’s Catalyst.

Additionally, some uniques you may want to consider for Blade Flurry are Taste of Hate and Carcass Jack. Some support gems to use with Blade Flurry are Melee Physical Damage, Poison, and Increased AOE (or Concentrated Effect). The best way to use Blade Flurry in-game is to hold it down until you reach six stacks (or all mobs are dead) and release.

Build Spotlight #1: Cospri’s Malice Discharge

Welcome to the first article of Build Spotlight! This series showcases one build a week that I personally test. Today I will be showcasing a build that I love due to the unique mechanics involved with it: Cospri’s Malice Discharge. I am very biased towards this amazing build. This is the first real build I played in Essence and I still have the gear. The build uses Cospri’s Malice,  which allows it to stack more damage gems than the standard COC discharger. This variant of COC discharge is almost as strong as it was pre-2.4 and with the inevitable power creep, will only get stronger. If you are on the verge of checking out this build just read below and then check out the guide.

Defenses


Aim_Deep decides to go Chaos Inoculation. This is a huge defensive boost due to the insane amounts of energy shield that can be stacked. This build uses Warlord’s Mark to acquire life leech which adds to its defenses. When doing a reflect map you just swap in Concentrated Effect instead of Increased AOE so your Discharge doesn’t outrange your Warlord’s Mark. One thing to note is that there are issues with Warlord’s Mark working on bosses. It is highly suggested that you run life leech or Vinktar’s if using Warlord’s mark for leech.

Offenses


This is where Cast on Crit shines. This build uses Assassin’s Mark on Blasphemy to provide 100% critical strike chance. You will cast Discharge 100% of the time. Aim_Deep also goes Assassin which gives huge Critical Strike Chance and Multiplier. Additionally, Cospri’s Will provides you with a high attack speed, cold damage, and extra critical strike chance if you aren’t capped. You are then able to run one or two damage supports on your discharge unlike a normal COC build. Some uniques you use with this build are Voll’s Protector, Death’s Door, and Voll’s Devotion for Endurance Charges, Power Charge generation and Endurance Charge generation.

I hope you guys enjoyed this short build overview and I hope you play Cospri’s Malice Discharge for yourself.

How I aqcuired a set of Mjolner gear + Volls Devotion within 10 hours of dried lake – ESC

Hey guys. Today, I will be talking about how I acquired a Mjolner and Volls Devotion within 10 hours of farming Dried Lake. As soon as the patch notes came out, I figured out that people would think Discharge useless. I then decided to go Mjolner as my first real build of the league.

Farming


I started off with a variant of Zizaran’s League Starting Firestorm. I then farmed dried lake till level 75 and did a couple maps along the way. This got me the bulk of my currency through all sorts of drops. I never got anything better than a chaos drop.

Flipping


Throughout all of this, I had been heavily flipping currency using poe.trade. I sold all the currency I had into chaos and I flipped chaos orbs with Jews, Chroms and most importantly, fuses. At the time, fuses were at such a price that they would give you almost 10% profit per flip. This was mad. Through Farming and flipping I acquired atleast 20 chaos per hour in profit.

Buying


I had been buying Brittle Emperors for 18c because I knew Voll’s Devotion would be undervalued before big names started playing discharge. Through this, I farmed a Voll’s Devotion and Mjolner in no time.

Four reasons why you should be playing PHC right now

Hey guys! Since the dawn of time, there has been a divide between HC and SC players. I want to try to bridge that gap and I’ll tell you why.

HC will improve your gameplay-Believe it or not, HC is a great way to practice leveling and playing resourcefully. It can bring excitement into mapping again. If you plan on racing to 100 one day, then you should play HC for practice.

When you die in HC, not all is lost- People seem to overlook the fact that HC gear is transferred to SC. I play both leagues and I enjoy using my ripped characters’ gear to use on SC builds.

HC can be a great source of currency-In this current HC league, Exalt:Chaos prices are 1:42. That means in approximately 60-80 dried lake runs, you can farm an exalt purely by chaos recipes. That is insane. In comparison, it would take about 130-150 Dried Lake runs to farm an exalt in SC. To top it off, you can farm even faster by doing the unid. chaos recipe which will double your farm speed!

You may find the perfect item you need for SC-Sometimes, you may need a specific helmet for your SC build. The problem may be, that they are selling for insane prices. What you can do is you can search for the item on HC. If it is cheap there, you can use the farming methods discussed above to quickly acquire the item with much less time and effort.

In conclusion, HC may not be fun when you die, but it is certainly worth the risk. You can make exorbitant amounts of Exalted Orbs there and you can add a bit of spice to your POE gameplay.